The thick layer of dust on a seamless stone floor blossomed up into the air as Branwhyn landed feet first into the catacombs. Slow to settle, the age-old layers of dust drifted through the lone spear of sunlight that illuminated a small sliver of the otherwise pitch-black tunnel network. It was clear that no one had been down here in many years. That was good, it meant his investigation was unlikely to be disturbed. It might also be a bad sign, signaling that there was nothing of value or interest in the catacombs below Grimwick. Caught between the siege being laid by Blacktongue Brecken and the doom that Thane Egil had placed upon he and Corinna, Branwhn was left grasping at straws for a way to resolve the escalating violence, or at least have a means of leveraging an escape for he and his ward when everything went south.
Branwhyn, Check’s his gear w/ Supply (2, 7, 5+2), Weak Hit. +1 Momentum (+4), -1 Supply (+1). Gather Information w/ Wits + Auger (9, 4, 6+3+1), Strong Hit. +2 Momentum (+6). I have no idea what we find down here, so we ask the Oracle. Action/Theme – Remove Bond. I take this to mean Branwhyn finds a way to remove the bond between Spirit and Ruler.
Pulling the torch from his pack, along with flint and steel, Branwhyn took note of how sparse his supplies had become. Ever since rescuing Corinna from Breckin’s clutches, he’d been on the run, attempting to stay ahead of the vengeful bandit. He would need to find a way to resupply in Grimwick if possible, if not he wouldn’t be able to run much further. With a shake of his head, he focused on the problem at hand, finding a way to protect Grimwick from enemies without and protect them from the corrupting influence within.
Continue reading “41 – Death Mask”